Created in Copenhagen by the independent game developer Playdead, Inside is visually stunning, darkly funny and filled with macabre surprises. You play as a small boy. You may find yourself sitting there with your mouth agape. We’ll leave it at that.
Playdead is an independent game developer and publisher based in Copenhagen. The company was founded in 2006 by game designers Dino Patti and Arnt Jensen to develop Limbo, a game Jensen had conceptualized two years earlier while working at the Copenhagen game developer IO Interactive. Jensen and Patti developed the game with funding from the Danish government and from private investors. Within a year of the game’s release in 2010, the company had made enough money from it to buy out its investors. But several factors, apparently including Patti’s dissatisfaction with the slow pace of development, led to a split that resulted in his exit in July 2016 — a month after Inside was released — and left Jensen in charge.
At its Video Game Awards in April 2017, the British Academy of Film and Television Arts (BAFTA) cited Inside for best artistic achievement, best game design, best narrative, and best original property.
“Though they labor in another time and another medium, the developers at the Copenhagen-based video game studio Playdead deserve to have their work studied in such a light. They, too, are pushing the boundaries of their chosen art form by making creepy, visually expressive games that tap into the dark areas of the collective unconsciousness.”