RIOT is an immersive video installa-tion that takes place in a protest march that swiftly escalates into a dangerous riot. RIOT responds to the participants’ emotional state in real time to alter their journey.
The objective is to get through a digitally simulated riot alive. This can be achieved by communicating with a variety of characters. But the narrative is governed by the emotional state of the user, which is measured by bespoke facial expression recognition software and by devices that monitor neurological activity. If the user becomes agitated, characters will become defensive or impatient and the user will be taken deeper into an unknown world.
SENIOR SOFTWARE ENGINEER
EMOTION ANALYSIS LEAD
Dr Hongying Meng
MACHINE LEARNING ALGORITHM ENGINEERS
NATIONAL THEATRE DIGITAL CURATOR
DIRECTOR OF PHOTOGRAPHY